Initialize engine version: 4.3.2f1 (0517a5ae8669)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdim32.dll 10.18.10.3574]
    Renderer: Intel(R) HD Graphics
    Vendor:   Intel
    VRAM:     880 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\ProBuilderCore.dll (this message is harmless)
Loading D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\ProBuilderCore.dll into Unity Child Domain
Platform assembly: D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\SixBySeven.dll (this message is harmless)
Loading D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\SixBySeven.dll into Unity Child Domain
- Completed reload, in  0.053 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\System.dll (this message is harmless)
Done
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 0.400276 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 585.
Total: 1.860258 ms (FindLiveObjects: 0.031523 ms CreateObjectMapping: 0.015028 ms MarkObjects: 0.188408 ms  DeleteObjects: 1.131183 ms)

IndexOutOfRangeException: Array index is out of range.
  at cInput._LoadInputs () [0x00000] in <filename unknown>:0 

  at cInput.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

No cGUI skin loaded. Please use cGUI.cSkin to load a skin.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 0.635970 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 2603.
Total: 2.082023 ms (FindLiveObjects: 0.126827 ms CreateObjectMapping: 0.028224 ms MarkObjects: 0.629372 ms  DeleteObjects: 0.647333 ms)

Platform assembly: D:\BaiduYunDownload\Gang.Beasts.HD\Gang Beasts\Gang Beasts\Gang Beasts_Data\Managed\Boo.Lang.dll (this message is harmless)
